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Lost Planet

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Lost Planet
 
Lost Planet 3 General Discussion New Multiplayer Details with Screenshots
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7 years ago  ::  Apr 24, 2013 - 10:12AM #21
Rhythmik
Posts: 291

Sorry BTHR Zero X, I second Young Anti. Thanks for finding andposting this. 

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7 years ago  ::  Apr 24, 2013 - 2:04PM #22
The Voice
Posts: 2,521

Apr 24, 2013 -- 8:00AM, BTHR Zero X wrote:


Japanese MP trailer



It looks like it has some LP feel but it also looks bland and generic =/




lol...........R.I.P. Lost Planet series...................I guess you can join the Capcom graveyard with the other fallen heroes...............These headstone counts are increasing quickly!

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7 years ago  ::  Apr 24, 2013 - 6:43PM #23
Goufunaki
Posts: 265

The lack of jumping with rockets disturbs me.



On a serious note, while the MP footage itself looks ok, watching it just did not give me that LP feel. :(

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7 years ago  ::  Apr 24, 2013 - 7:20PM #24
Derpy
Posts: 11

Even the multiplayer does not look impressive, the player models are horribly undetailed, and the sprites are very low resolution. Hopefully these screenshots are only alpha-footage, because these photos fall short of being impressive.

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7 years ago  ::  Apr 24, 2013 - 7:40PM #25
WizdoomBorn
Posts: 108

what the heck did I just watch.  that MP footage looked terrible.  looked slow and boring

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7 years ago  ::  Apr 24, 2013 - 11:17PM #26
Napalman
Posts: 93

Apr 24, 2013 -- 9:52AM, HiPOL wrote:


I`m disappointed. 




Same here.


I'm really not liking the look of this game. It's pretty bad when the original game that came out 6 years ago has better graphics. Looks pretty much like a garbage gears of war clone. That VS after the adapt part runs pretty messed up, how is it possible to make giant robots look bad? The bubble shield from Halo also makes an appearance.

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7 years ago  ::  Apr 25, 2013 - 2:25AM #27
Strike
Posts: 84

I have to say I'm disappointed as well. I'm still thinking about picking it up, mostly because I'm curious.


I'll wait for the demo to decide if I really want it or not, otherwise I'll just wait for a price drop. I'm just hoping this doesn't kill the series or set a new standard for it.

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7 years ago  ::  Apr 25, 2013 - 3:01AM #28
HiPOL
Posts: 757

There is more :


Research Lab map - www.youtube.com/watch?v=LLj0sWgZaDY


Alpha Lair map - www.youtube.com/watch?v=DgVHA4Rdu-g


Stronghold map - www.youtube.com/watch?v=ZL33W4JGaVA


These look little better, than trailer.



 

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7 years ago  ::  Apr 25, 2013 - 8:35AM #29
BTHR Zero X
Posts: 4,549

And those would be the Scenario Mode types, and who named that Akrid? Suwankaa... really! -_- any one from the UK can see whats wrong with that name.

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7 years ago  ::  Apr 25, 2013 - 10:11AM #30
Rhythmik
Posts: 291

Here's some more w/ commentary:


www.ign.com/videos/2013/04/25/lost-plane...


www.ign.com/videos/2013/04/25/lost-plane...


This **** has me so pissed off, but I'm not going to go into a rant because it won't change anything. Capcom, nor Spark, had any type of community engagement and it shows badly.


From the videos posted by Hipol and the one I posted, I'll just list a few of thing that have me shaking my head:



We were told that grappling wold be like previous LPs but alas it isn't. There are only designated places where you can grapple, and those place have to have a flat surface above it...



Unless every player playing had a health regen ability, which I really hope is the case but if it is not, health regen is automatic. So you'll see a lot of people take damage run and hide to regen like nothing happen. Which leads me to (Edit: after watching the survival video, it looks like indeed everyone has autoregen)...



Rolling was barely used when engaged by an enemy, which lends the theory we already had that there are no invincibility frames in the roll, and not be useless a defense mechanic...



No one popped a grenade...



Looks like T-Eng has been relegated to a kill streak mechanic and nothing more...



None of the energy-based weapons consume T-Eng...



Did not see one data post...



No radar (this one isn't a real big issue)...



The map shown seems very "linear" and choke point based. And seemed to only have 1 level of verticality... something that previous LPs were not...



From a shooters point of view, the game looks OK. From an LP point of view, game looks is looking garbage. I guess when I play I'll have to keep the mindset that this game is pretty much LP only in name and not gameplay.



I think the thing that really gets me is that, for all the changes they made, they didn't add anything creative to compensate for what they took away. I think this is the biggest issue.


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