MORE INFO
Started: Jun 4, 2008
Members: 19,409
About:

Lost Planet

Group Officials
Created thread: Capcom unity forum will be off soon - join Lost... on Apr 1, 2020 @ 4:04 PM CDT
Created thread: Capcom unity forum will be off soon - join Lost... on Apr 1, 2020 @ 4:04 PM CDT
Created thread: Capcom unity forum will be off soon - join Lost... on Apr 1, 2020 @ 4:04 PM CDT
Created thread: A well made Lost Planet on new gen could have t... on Jan 21, 2020 @ 7:01 PM CST
Replied to Capcom® Gets Steamed on Jul 7, 2019 @ 5:07 PM CDT
Lost Planet
 
Jump Menu:
Post Reply
Quick Reply
Cancel
Page 4 of 13  •  Prev 1 2 3 4 5 6 ... 13 Next
Switch to Forum Live View MP demo impressions
13 years ago  ::  Nov 24, 2006 - 11:25PM #31
dave3dclark
Posts: 4
The one main thing i have had in mind since the sp mode demo. Being Able to Grapple in mid air. alla Bionic Comando.

the other grapple related thought i had was to grapple at an enemy player to stun or bring in closer etc. alla Scorpion "Get over here!"
Quick Reply
Cancel
13 years ago  ::  Nov 24, 2006 - 11:30PM #32
dave3dclark
Posts: 4
I agree i tried hitting the back button and got an options menu.

i beleave that your data post glow orange and have like a beam of light pointing out of them.
Quick Reply
Cancel
13 years ago  ::  Nov 24, 2006 - 11:32PM #33
dave3dclark
Posts: 4

Red Orbit wrote:

thought of a few extra bits...

- how do you tell which data posts belong to you? shouldn't there be an indicator to atleast let you know you have that post?

- can we have a button (say the start button) to display all the names of the people on your team in game

-announcers are dumb :D


i think that the bright orange data ports with the glowing beam shooting out are the ones that belong to you

Quick Reply
Cancel
13 years ago  ::  Nov 24, 2006 - 11:45PM #34
dave3dclark
Posts: 4
Just to throw it up on this page too. i think the grapple would be awesome if it could be used in mid air. like jump up then grapple, or grapple swing then grapple again. also using it as a weapon of sorts would be sweet.
Quick Reply
Cancel
13 years ago  ::  Nov 25, 2006 - 12:46AM #35
Red Orbit
Posts: 32

dave3dclark wrote:

i think that the bright orange data ports with the glowing beam shooting out are the ones that belong to you


I mean on the radar screen

also, don't know if anyone else has noticed, but character's shadows appear on the ground of floors below them...probably already noticed by the devs though...

Edit: also a language/nationality indicator, like you guys have in the final score summary screen, beside the games that are listed when you search would be nice, the only thing that ruins the game is when people don't or can't communicate on a team =/

Quick Reply
Cancel
13 years ago  ::  Nov 25, 2006 - 1:24AM #36
CHOW CHOW
Posts: 56
I would like to reiterate the sniper rifle and machine gun sound effects. I'm not sure what happened to the machine gun sound because in the SP demo it sounded fine and i liked it but here it just sounds so weird and weak. The sniper rifle sound is the same as in SP, still very weak and no feel of impact.. they sound plastic, it's hard to describe. Anyone agree? If it's too late for new sfx, it would be great if you could change the machine gun sound back to what it was in the SP demo

Red Orbit wrote:

- can we have a button (say the start button) to display all the names of the people on your team in game


^ this would be great.. i kept trying to find a way to do this

Quick Reply
Cancel
13 years ago  ::  Nov 25, 2006 - 3:02AM #37
Zaptruder
Posts: 2
Before I forget, the game needs to let you pull up the score sheet for the round. It also needs to provide info on kills death per player at the end, as well as whatever factors help score those points.
Quick Reply
Cancel
13 years ago  ::  Nov 25, 2006 - 3:34AM #38
enders4you
Posts: 34
Quick Reply
Cancel
13 years ago  ::  Nov 25, 2006 - 4:05AM #39
delse
Posts: 1
First i think the games great and it will probally be like the 16th capcom game i own heh.Most of the problems i had with the game initialy were solved after playing on my LG 19" 1970HR LCD Monitor vs playing on a RCA standand def tv.
the play experince is truly night and day.You can tell your team mates apart from others much easyer and the small font is very legable vs completly illegable "kinda like dead rising".The radar whent from "whats that blob?" to o look there is a radar and it tells you whos in controll of what.

Also for those useing a 4:6 lcd 1280x1024 if you go into the setting menu on the dashbored and set to 1280x768 or something  it will play in full 4:6 vs letter box.It wont look as sharp but makes seeing that sniper 400 yards out easyer.

My current multiplayer wish list is
1.Completly different models for each team but that will happend by launch im sure of.The models for those guys in full black suits would be a nice offset to the current snow pirate model .
http://www.gametrailers.com/player.php? … ov&pl=game
2.Slight decrease in splash damage radius on the rockets
3.big booming voice "female if possible"ala unreal tournament telling you when your team has lost or taken a node
4.Change some of the more powerfull energy based weapons to ammo based.
Ive torn the hell out of some teams with that mech laser and staying near team spawn.
5.Add a roll out or quick recover for when your knocked down.
6."i dont know if you can do this already"Turn the grapple into a whip so you can fling people over your shoulder.Make it deadly indoors with a nice animation of people getting smashed into the wall.
Quick Reply
Cancel
13 years ago  ::  Nov 25, 2006 - 9:10AM #40
Red Orbit
Posts: 32

delse wrote:

http://www.gametrailers.com/player.php? … ov&pl=game


this is the game I want to play :(

LOL

they're probably just using the online demo to beta test their servers if anything, just a stripped down version of the game so they can see how things are going to run, hopefully the final version looks like this and the only thing they're going to need to work on is the lobby code ;)

Quick Reply
Cancel
Page 4 of 13  •  Prev 1 2 3 4 5 6 ... 13 Next
Quick Reply
Cancel
Jump Menu:
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing
capcom-unity.com | Join | Legal | Be Safe | Help | Report User | Report Content