Keep complaining about the Plasma Cannons - I'll stick to my Hand Cannon SP. Instant kill, sticky shots, almost no travel time, incredibly accurate, can cut through Battle Armor like butter, and takes almost no time to fire.
Plus, you can pistol-whip people with it - Who doesn't love that?
lp2 is not a run and gun game almost everything about is meant to make you think rather then charge in all guns blazing. heres a list of reasons why.
anchors do not allow for effective run and gun play. since they open up the battlefield giving many option to get to one area allowing for easy flanking and killing of some one running and gunning.
rolling stops effective running and guning since it allows you to be invinciable for a few seconds. meaning battles become more skill based. which means you can't just run in and shoot anything that moves rather you have to use your own skill and finesse to gain the uperhand.
grenade shooting come on this is obvious if you try to run and gun chances are and incendary grenade will find you and boom your on fire (i relise your the guy who complained about fire so i would just like to say most other grenades kill you in one go. in fact incendary gives you greater chance of survival tied with plasma nades since they get spammed) or your just blown up by a regular grenade
changing weapons while standing still this makes you think 'is this weapon relly nessercary for me at the moment' this game does not let you cop out and change to a more desired weapon on the fly. this means your running and gunning mentality does not work.
there is more but i would like to go play and enjoy the game.
i am intrested to know why you want lp2 to be a run and gun game when there are so many already available and so few that try to make you think. also camping is not an issue most of the time in lp2. so not sure why you said you need to camp when others use it a rocket launcher just fine without camping. (so maybe the rocket launcher isn't the weapon for you on lp2)
onto the actual topic plasma cannons and plasma caonnon sps are fine the way they are all the weapons are pretty much balanced now. rebel raven pretty much explained why there balanced in an earlier post so i wont explain further.
P.S complaing is 'expressing displeasure' what you are doing is expressing your displeasure of plasma cannons and plasma cannon sp :P.
so just man up and play the game instead of complaining about it. then argueing that your trying to raise a valid point. if you wish to do that express good sides and bad sides in you op showing why you think its unfair. also a golden rule is to remain UNBIAS.
i haven't read a single post of yours where you have actually said something positive about the game. so the game has changed since lp1 live with it or go back to playing it if you find it so much better for you.
Keep complaining about the Plasma Cannons - I'll stick to my Hand Cannon SP. Instant kill, sticky shots, almost no travel time, incredibly accurate, can cut through Battle Armor like butter, and takes almost no time to fire.
Plus, you can pistol-whip people with it - Who doesn't love that?
Hand Cannon SP is my current weapon of choice for heavy weapons matches. It's really difficult to roll when it first hits you, so usually, you die right away. If they did a bit more to beef up the regular rocket launcher, I would switch back in a heartbeat. I think the hand cannons are pretty well balanced with the rocket launcher because they practically have the same dynamics, but with the way plasma cannons blind you, fire more rapidly, and fly silently, that requires you to use something with more advantages than just the regular rocket launcher, therefore creating an inbalance to the game which is what I've been trying to argue for the past 7 pages. I must be doing good for it to last this long haha. ;)
lp2 is not a run and gun game almost everything about is meant to make you think rather then charge in all guns blazing. heres a list of reasons why.
anchors do not allow for effective run and gun play. since they open up the battlefield giving many option to get to one area allowing for easy flanking and killing of some one running and gunning.
rolling stops effective running and guning since it allows you to be invinciable for a few seconds. meaning battles become more skill based. which means you can't just run in and shoot anything that moves rather you have to use your own skill and finesse to gain the uperhand.
grenade shooting come on this is obvious if you try to run and gun chances are and incendary grenade will find you and boom your on fire (i relise your the guy who complained about fire so i would just like to say most other grenades kill you in one go. in fact incendary gives you greater chance of survival tied with plasma nades since they get spammed) or your just blown up by a regular grenade
changing weapons while standing still this makes you think 'is this weapon relly nessercary for me at the moment' this game does not let you cop out and change to a more desired weapon on the fly. this means your running and gunning mentality does not work.
there is more but i would like to go play and enjoy the game.
i am intrested to know why you want lp2 to be a run and gun game when there are so many already available and so few that try to make you think. also camping is not an issue most of the time in lp2. so not sure why you said you need to camp when others use it a rocket launcher just fine without camping. (so maybe the rocket launcher isn't the weapon for you on lp2)
onto the actual topic plasma cannons and plasma caonnon sps are fine the way they are all the weapons are pretty much balanced now. rebel raven pretty much explained why there balanced in an earlier post so i wont explain further.
P.S complaing is 'expressing displeasure' what you are doing is expressing your displeasure of plasma cannons and plasma cannon sp :P.
so just man up and play the game instead of complaining about it. then argueing that your trying to raise a valid point. if you wish to do that express good sides and bad sides in you op showing why you think its unfair. also a golden rule is to remain UNBIAS.
i haven't read a single post of yours where you have actually said something positive about the game. so the game has changed since lp1 live with it or go back to playing it if you find it so much better for you.
LP2 is a multi-strategy game. My run-and-gun mentality usually gets me first place in most matches. That's just how I play and I'm good at it, but my issue isn't with the gameplay, it's with the gameplay required to now be successful with the rocket launcher because there's a lack of balance with it compared to the other heavy weapons, even the other rocket launchers, which is the point I'm trying to prove.
Anchors do allow for effective run-and-gun play since they can move you around faster than actually running.
Rolling and jumping are highly evasive manuevers that can allow you to get closer to the person without them being able to kill you.
Grenade shooting can be used as a highly defensive manuever, but usually if you're running at someone, you'll catch them off-guard. People really only grenade shoot if they expect you coming. Plus, you can find cover while rushing, launch a few grenades to help clear a path, then move in even further.
Changing weapons while running wouldn't really change the gameplay all that much except that people would do it more often, but really, what's wrong with that? Most people tend to just use the initial weapon they're given anyways due to the scarcity of weapons on most layouts.
Any aspect of the game, you can twist into the strategy that works best for you, which is awesome. My strategy does tend to get me killed the most in the majority of the matches I play, but I also tend to get first in kills, more often than not, getting over double the kills of the person in second, and it's very rare that I have anything below one of the top five KDR's unless it's a short range match. That makes me possibly the biggest contributor to team matches. Eliminations are different, that's when you want to play defensively cuz otherwise, you'll get shot in the back, but that's not the point I'm getting at. Everyone has different strategies, some work better than others. A defensive strategy won't get you nearly as many career points as a run-and-gun strategy, especially if there's someone on your team using that strategy and hogging a majority of the kills before the enemy can even get to where you're hiding in cover. Maybe you might want to rethink the way you play the game.
P.S. Complaining is expressing displeasure, but expressing displeasure is not necessarily complaining. Complaining is a form of whining, whereas expressing displeasure can be something as simple as stating your point of view on something. I was looking for a good debate, but saying that I'm just complaining and shrugging off my reasons for why I see things the way I do is just close-minded. There were a few people that actually argued the point, whereas the majority just said that I need to stop complaining which does nothing but tell me that they don't agree with me and don't want anyone else to agree with me because I actually raised a valid point and they can't think of anything good to say to prove me wrong, so they try to cut me down a size and try to make my post seem ignorant and whiny to others. And how would I state something is "unfair" without being biased? I'm arguing against it, I have to be biased. That's the stand I took. You should just be happy that I'm being open-minded, otherwise I wouldn't even be in these forums because people would just piss me off and all I would be able to say is "stop complaining". :p
Obviously, you haven't read all of my posts, and I didn't come here to boast about the game. I like to focus on more controversial issues like making the game better. I've been boasting about the game to my friends, but not in an online forum where almost everyone already has the game. And why should I live with the way the game is when there's an online community to help change it the way other people see fit? Due to the horrible ratings and severe lack of American users compared to Japanese users, Capcom should be happy that I'm here trying to help.
PSN ID: NorcalNiner408 PSN ID (LP2 only/clan tag): POISON-PRODIGY Special thanks to TriCEVENfor the sig.
So...If the plasma weapons are superier to Rocket Launcher Variations, why not just use the Plasma Cannon SP instead?
In LP1, I was always known as one of the best when it came down to rocket launcher matches. I hate to abandon it just like that because something new and shiny came along. I'd rather fight for them to make it better. The energy gun got totally revamped, machine guns are completely different, and even shotgun techniques have changed. Why does it seem like the only thing that's still the EXACT same is the original rocket launcher?
They're not obsolete. There's reasons it's good for fighting the over G, and reasons they're still viable in other ways.
Rocket Launchers have their strengths. Range, immediate explosions, some of the best damage if not the best, speed, can still squeeze into things better than a plasma cannon's huge ball, and can still probably do better at kiling people in cover since the Plasma SP bounces off vertical walls, and that's what most cover is.
I'll need a convincing arguement as to why they need fixes before I can really take it serious. I.E. Maybe a list of pros, and cons to each heavy weapon that aren't tainted rather openly with nostalgia, and preferrence, and a desire to make them great at everything.
If rockets really aren't doing the job, then don't use them. They're likely not best suited for the job, and/or your style. Making them better at the job would remove the purpose of other weapons, and that's not how LP works.
See, asking for buffs is pretty much the same thing as calling for nerfs as making one weapon better at something is inherently asking to make every other weapon weaker at it. Especially in an environment like LP2 where 2 weapons practically never do the same thing the same way.
It sounds a lot like you're just too attached to the Rocket Launcher.
I'll admit it, I am too attached to the rocket launcher. There was so much technique required to do good in rocket launcher matches in LP1. In LP2, they're now "heavy weapons" matches and if you want to use a rocket launcher now, it's more practical to camp and hide behind walls rather than using a run-and-gun mentality, and I can't stand camping. -_-
I can try to come up with a list soon when I get a chance. I'll need to do some more testing to make sure I have everything accurately descripted.
And Russell (didn't feel like quoting), the plasma cannons don't make any noise during their flight so you can't tell if someone is shooting you from a distance. Rockets get louder and louder as they get closer and closer to you. And the flamethrower was trash before the patch, but they boosted it a bit too much, especially since it's really difficult to see the person when they're shooting directly at you. Can't headshot someone you can't see. That's why I can't stand the blinding effect of getting shot by either plasma cannon. If you manage to roll it, you should be able to see the person rather than just standing there like an idiot, waiting for the whiteout to go away. And yes, three shots in a row. It cools down enough while you wait for someone to get up after knocking them down with it. Do you really want to turn this into a personal attack on me? Suggesting isn't complaining, arguing a point isn't complaining, trying to explain your perspective to the close-minded isn't complaining, and asking for feedback isn't complaining, get it straight.
personally (maybe I'm just not a good gamer) but I never notice sounds from any weapons unless they hit or miss and by that time it's too late.
and anyone miss the scope from the plasma cannon because I do I was so attatched to the scope in the demo haha
PSN ID: Justin_Coplen
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personally (maybe I'm just not a good gamer) but I never notice sounds from any weapons unless they hit or miss and by that time it's too late.
and anyone miss the scope from the plasma cannon because I do I was so attatched to the scope in the demo haha
The rocket launcher and the plasma guns are really the only ones that do it, the rest are pretty instantaneous like the rifle, machine gun, or hand cannon, or they're really slow like the energy gun.
As far as the scope is concerned, that was a pretty sweet feature and I'd rather have scope and range on it than the speed and blinding explosions. I think that would be a pretty fair trade-off which would add more balance and actually change the way people fight with it.
PSN ID: NorcalNiner408 PSN ID (LP2 only/clan tag): POISON-PRODIGY Special thanks to TriCEVENfor the sig.
So...If the plasma weapons are superier to Rocket Launcher Variations, why not just use the Plasma Cannon SP instead?
In LP1, I was always known as one of the best when it came down to rocket launcher matches. I hate to abandon it just like that because something new and shiny came along. I'd rather fight for them to make it better. The energy gun got totally revamped, machine guns are completely different, and even shotgun techniques have changed. Why does it seem like the only thing that's still the EXACT same is the original rocket launcher?
They're not obsolete. There's reasons it's good for fighting the over G, and reasons they're still viable in other ways.
Rocket Launchers have their strengths. Range, immediate explosions, some of the best damage if not the best, speed, can still squeeze into things better than a plasma cannon's huge ball, and can still probably do better at kiling people in cover since the Plasma SP bounces off vertical walls, and that's what most cover is.
I'll need a convincing arguement as to why they need fixes before I can really take it serious. I.E. Maybe a list of pros, and cons to each heavy weapon that aren't tainted rather openly with nostalgia, and preferrence, and a desire to make them great at everything.
If rockets really aren't doing the job, then don't use them. They're likely not best suited for the job, and/or your style. Making them better at the job would remove the purpose of other weapons, and that's not how LP works.
See, asking for buffs is pretty much the same thing as calling for nerfs as making one weapon better at something is inherently asking to make every other weapon weaker at it. Especially in an environment like LP2 where 2 weapons practically never do the same thing the same way.
It sounds a lot like you're just too attached to the Rocket Launcher.
I'll admit it, I am too attached to the rocket launcher. There was so much technique required to do good in rocket launcher matches in LP1. In LP2, they're now "heavy weapons" matches and if you want to use a rocket launcher now, it's more practical to camp and hide behind walls rather than using a run-and-gun mentality, and I can't stand camping. -_-
I can try to come up with a list soon when I get a chance. I'll need to do some more testing to make sure I have everything accurately descripted.
And Russell (didn't feel like quoting), the plasma cannons don't make any noise during their flight so you can't tell if someone is shooting you from a distance. Rockets get louder and louder as they get closer and closer to you. And the flamethrower was trash before the patch, but they boosted it a bit too much, especially since it's really difficult to see the person when they're shooting directly at you. Can't headshot someone you can't see. That's why I can't stand the blinding effect of getting shot by either plasma cannon. If you manage to roll it, you should be able to see the person rather than just standing there like an idiot, waiting for the whiteout to go away. And yes, three shots in a row. It cools down enough while you wait for someone to get up after knocking them down with it. Do you really want to turn this into a personal attack on me? Suggesting isn't complaining, arguing a point isn't complaining, trying to explain your perspective to the close-minded isn't complaining, and asking for feedback isn't complaining, get it straight.
It seems like your whole mentality is based around "I used to be good in lp1". If you were so known as one of the best rocket launchers (which isn't really saying much) in lp1, then you shouldn't having so much problems with the new weapons. Stuff like the energy gun got revamped because starting with a full tracking weapon thats also pretty powerfull would be a problem. The MG got changed so it can acutallly be a weapon instead of a pea shooter.
So...If the plasma weapons are superier to Rocket Launcher Variations, why not just use the Plasma Cannon SP instead?
In LP1, I was always known as one of the best when it came down to rocket launcher matches. I hate to abandon it just like that because something new and shiny came along. I'd rather fight for them to make it better. The energy gun got totally revamped, machine guns are completely different, and even shotgun techniques have changed. Why does it seem like the only thing that's still the EXACT same is the original rocket launcher?
They're not obsolete. There's reasons it's good for fighting the over G, and reasons they're still viable in other ways.
Rocket Launchers have their strengths. Range, immediate explosions, some of the best damage if not the best, speed, can still squeeze into things better than a plasma cannon's huge ball, and can still probably do better at kiling people in cover since the Plasma SP bounces off vertical walls, and that's what most cover is.
I'll need a convincing arguement as to why they need fixes before I can really take it serious. I.E. Maybe a list of pros, and cons to each heavy weapon that aren't tainted rather openly with nostalgia, and preferrence, and a desire to make them great at everything.
If rockets really aren't doing the job, then don't use them. They're likely not best suited for the job, and/or your style. Making them better at the job would remove the purpose of other weapons, and that's not how LP works.
See, asking for buffs is pretty much the same thing as calling for nerfs as making one weapon better at something is inherently asking to make every other weapon weaker at it. Especially in an environment like LP2 where 2 weapons practically never do the same thing the same way.
It sounds a lot like you're just too attached to the Rocket Launcher.
I'll admit it, I am too attached to the rocket launcher. There was so much technique required to do good in rocket launcher matches in LP1. In LP2, they're now "heavy weapons" matches and if you want to use a rocket launcher now, it's more practical to camp and hide behind walls rather than using a run-and-gun mentality, and I can't stand camping. -_-
I can try to come up with a list soon when I get a chance. I'll need to do some more testing to make sure I have everything accurately descripted.
And Russell (didn't feel like quoting), the plasma cannons don't make any noise during their flight so you can't tell if someone is shooting you from a distance. Rockets get louder and louder as they get closer and closer to you. And the flamethrower was trash before the patch, but they boosted it a bit too much, especially since it's really difficult to see the person when they're shooting directly at you. Can't headshot someone you can't see. That's why I can't stand the blinding effect of getting shot by either plasma cannon. If you manage to roll it, you should be able to see the person rather than just standing there like an idiot, waiting for the whiteout to go away. And yes, three shots in a row. It cools down enough while you wait for someone to get up after knocking them down with it. Do you really want to turn this into a personal attack on me? Suggesting isn't complaining, arguing a point isn't complaining, trying to explain your perspective to the close-minded isn't complaining, and asking for feedback isn't complaining, get it straight.
personally (maybe I'm just not a good gamer) but I never notice sounds from any weapons unless they hit or miss and by that time it's too late.
and anyone miss the scope from the plasma cannon because I do I was so attatched to the scope in the demo haha
hahah I sort of miss the scope, but I understand why they nerfed the plasma cannon from the demo. That version would've been ridiculous in multiplayer.
So...If the plasma weapons are superier to Rocket Launcher Variations, why not just use the Plasma Cannon SP instead?
In LP1, I was always known as one of the best when it came down to rocket launcher matches. I hate to abandon it just like that because something new and shiny came along. I'd rather fight for them to make it better. The energy gun got totally revamped, machine guns are completely different, and even shotgun techniques have changed. Why does it seem like the only thing that's still the EXACT same is the original rocket launcher?
They're not obsolete. There's reasons it's good for fighting the over G, and reasons they're still viable in other ways.
Rocket Launchers have their strengths. Range, immediate explosions, some of the best damage if not the best, speed, can still squeeze into things better than a plasma cannon's huge ball, and can still probably do better at kiling people in cover since the Plasma SP bounces off vertical walls, and that's what most cover is.
I'll need a convincing arguement as to why they need fixes before I can really take it serious. I.E. Maybe a list of pros, and cons to each heavy weapon that aren't tainted rather openly with nostalgia, and preferrence, and a desire to make them great at everything.
If rockets really aren't doing the job, then don't use them. They're likely not best suited for the job, and/or your style. Making them better at the job would remove the purpose of other weapons, and that's not how LP works.
See, asking for buffs is pretty much the same thing as calling for nerfs as making one weapon better at something is inherently asking to make every other weapon weaker at it. Especially in an environment like LP2 where 2 weapons practically never do the same thing the same way.
It sounds a lot like you're just too attached to the Rocket Launcher.
I'll admit it, I am too attached to the rocket launcher. There was so much technique required to do good in rocket launcher matches in LP1. In LP2, they're now "heavy weapons" matches and if you want to use a rocket launcher now, it's more practical to camp and hide behind walls rather than using a run-and-gun mentality, and I can't stand camping. -_-
I can try to come up with a list soon when I get a chance. I'll need to do some more testing to make sure I have everything accurately descripted.
And Russell (didn't feel like quoting), the plasma cannons don't make any noise during their flight so you can't tell if someone is shooting you from a distance. Rockets get louder and louder as they get closer and closer to you. And the flamethrower was trash before the patch, but they boosted it a bit too much, especially since it's really difficult to see the person when they're shooting directly at you. Can't headshot someone you can't see. That's why I can't stand the blinding effect of getting shot by either plasma cannon. If you manage to roll it, you should be able to see the person rather than just standing there like an idiot, waiting for the whiteout to go away. And yes, three shots in a row. It cools down enough while you wait for someone to get up after knocking them down with it. Do you really want to turn this into a personal attack on me? Suggesting isn't complaining, arguing a point isn't complaining, trying to explain your perspective to the close-minded isn't complaining, and asking for feedback isn't complaining, get it straight.
personally (maybe I'm just not a good gamer) but I never notice sounds from any weapons unless they hit or miss and by that time it's too late.
and anyone miss the scope from the plasma cannon because I do I was so attatched to the scope in the demo haha
hahah I sort of miss the scope, but I understand why they nerfed the plasma cannon from the demo. That version would've been ridiculous in multiplayer.
yeah I have an idea how to get the feel of the scope located in another thread Ideas for Update #2?
PSN ID: Justin_Coplen
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It seems like your whole mentality is based around "I used to be good in lp1". If you were so known as one of the best rocket launchers (which isn't really saying much) in lp1, then you shouldn't having so much problems with the new weapons. Stuff like the energy gun got revamped because starting with a full tracking weapon thats also pretty powerfull would be a problem. The MG got changed so it can acutallly be a weapon instead of a pea shooter.
You obviously aren't comprehending what I'm saying. They revamped everything EXCEPT the rocket launcher. There's absolutely no balance with this weapon now. And I never said I was having problems with the new weapons, I said I don't like how they make the rocket launcher obsolete. At first, I was saying that the best way to change that would be to nerf the plasma cannons, but people made some very good points as to why that shouldn't happen and it seems that it'd upset more people than anything, so then I thought maybe the rocket launcher could be buffed up a little bit and no one has seemed to argue against that.
PSN ID: NorcalNiner408 PSN ID (LP2 only/clan tag): POISON-PRODIGY Special thanks to TriCEVENfor the sig.
It seems like your whole mentality is based around "I used to be good in lp1". If you were so known as one of the best rocket launchers (which isn't really saying much) in lp1, then you shouldn't having so much problems with the new weapons. Stuff like the energy gun got revamped because starting with a full tracking weapon thats also pretty powerfull would be a problem. The MG got changed so it can acutallly be a weapon instead of a pea shooter.
You obviously aren't comprehending what I'm saying. They revamped everything EXCEPT the rocket launcher. There's absolutely no balance with this weapon now. And I never said I was having problems with the new weapons, I said I don't like how they make the rocket launcher obsolete. At first, I was saying that the best way to change that would be to nerf the plasma cannons, but people made some very good points as to why that shouldn't happen and it seems that it'd upset more people than anything, so then I thought maybe the rocket launcher could be buffed up a little bit and no one has seemed to argue against that.
within LostPlanet1, and LostPlanetColonies people complained about the rocket launcher because you could kill people without even hitting them with the rocket, all the player had to do was be by the rocket as it zipped past them and it would count as a kill. also alot of people complained that the splash damage was to large.
you keep saying you want the rocket launcher to be buffed but you have yet to explain how you think it should be buffed. your spending way to much time defending your arguments against others instead of spending your time explaining what it is you actually want..
im not against the the rocket launcher being buffed, but i sure dont want it to go back to the way it was in LostPlanet1 and Colonies. if thats the type of buff you want, then count me as 1vote against your argument. however if you have a realistic buff for the weapon then i might vote in your favor.