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Switch to Forum Live View Patch Changes (Unnoffical)
10 years ago  ::  Jun 10, 2010 - 7:05PM #41
Jwhude
Posts: 754

The rifle has 4 shots per magazine now instead of three.

Snow gave me this tiny Data Post
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10 years ago  ::  Jun 10, 2010 - 7:23PM #42
TRisk
Posts: 1,159

Did Energy Gun I normal Bolts always travel that fast and take that long to overheat? I never used the EG I before the patch so I wouldn't know. I thought it nolonger had the homing (Or is it only homing charge), it fired at an AI, but the AI rolled past a wall and another AI came into view and the charged shot targeted it instead.


I was even able to make the charge shot bend a loose corner. Didn't even know that was possibled?


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The Rebellion Army owns you now...
My MegaMan preference for MVC3 would had been Starforce, but yeah sure, I'll jump on this bandwagon, if X does indeed get in as DLC, there better be gamers playing as him or else this would had been a waste of time and missed opportunity for another Capcom Character...
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10 years ago  ::  Jun 10, 2010 - 7:39PM #43
ShadowKoneko
Posts: 187

the VS cannons have ammo now, but also significantly more damage to them, you forgot that part :P



Also the Tri-seed's torpedos only seem to suck because most of the time its used in Space and not where its ment to, underwater. They act a lot more accurate and faster in its proper element.

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10 years ago  ::  Jun 10, 2010 - 8:09PM #44
Zr0gravity
Posts: 451

Hoo boy, all these changes, I'd put em in the OP.....but maybe later dun wanna. Sealed


Well we just know that this patch made things just a little bit worse than better overall, but I still think the sprinting is the best thing ever, just that all the other changes were indeed unecessary.

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10 years ago  ::  Jun 10, 2010 - 8:37PM #45
sniper
Posts: 571

Erm I'm pretty sure VS cannons do the same damage as before the patch.


And energy gun is the same aswell.


 

in the end, sniper always wins...
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10 years ago  ::  Jun 10, 2010 - 9:10PM #46
theSPARTAN223
Posts: 151

What!!? you cant fall off the train now?  thats effing retarded!  lets just take take all the challenge out of the game because of all the whiners that complain.  Whats next a one shot kill spot on the Akrid and VSs.  Or how about just having the enemies dance around and not do anything        Stupid....just Stupid.

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10 years ago  ::  Jun 10, 2010 - 9:35PM #47
sniper
Posts: 571

Jun 10, 2010 -- 9:10PM, theSPARTAN223 wrote:


What!!? you cant fall off the train now?  thats effing retarded!  lets just take take all the challenge out of the game because of all the whiners that complain.  Whats next a one shot kill spot on the Akrid and VSs.  Or how about just having the enemies dance around and not do anything        Stupid....just Stupid.




Or you we can have the player be invincible and over kill everything. Thats what easy mode is now by the way.


Capcom does not know how to tweak this game.

in the end, sniper always wins...
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10 years ago  ::  Jun 10, 2010 - 9:36PM #48
TRisk
Posts: 1,159

So should easy mode be called Kid Mode?


Support NEVEC in MVC3!Click Here!
[Currently Playing: BFBC2, LP2, MHTri]
The Rebellion Army owns you now...
My MegaMan preference for MVC3 would had been Starforce, but yeah sure, I'll jump on this bandwagon, if X does indeed get in as DLC, there better be gamers playing as him or else this would had been a waste of time and missed opportunity for another Capcom Character...
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10 years ago  ::  Jun 10, 2010 - 9:38PM #49
Rebel_Raven
Posts: 224

Wait, what? No danger from falling off the train??


Is it the entire train episode or just the worm?


Removing the threat of the worm ramming you off the train?... I... I'm stunned! It hasn't become obvious that you can avoid being thrown off the train by standing on the side of the train the worm is on? It doesn't eliminate the damage, but it's not exactly instant death either.


I see the worm coming to ram on the far side, I leap over the loading track, and get ready to harmonize. It's not that hard.


 

"Americans are an honest people, we expect a fair deal. I know that a lot of other cultures used to think that was naïve and even childish, but it’s one of our most sacred principles." - Max Brooks, World War Z
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10 years ago  ::  Jun 10, 2010 - 9:44PM #50
Bi6 Dog J
Posts: 150

Im extremely dissapointed in the current patch ... Apparently capcom hasnt heard the age ol saying " If it aint broke, dont fix it "

all the weapons were already fairly balanced other then maybe the handgun.


VS cannon with ammo now ? silly ... so when mechs are out of ammo, now you cant reload them like you used to be able too on LP1 ... people who are good in mechs and dont die and repair their mechs now have been nerfed ! no point even in repairing my mechs since after killing 2 or 3 mechs im outta ammo on the cannon mechs which seem to be most popular on almost any and every level.


The spyder's best new feature was having unl ammo, and the vulcan cannon actually did damage and wasnt useless ... what did they change ? the injection gun 2 no longer buffing the vs which again negates the use of that gun unless your rocking a plasma based weapon on foot ...


things that didnt get fixed ? the leaderboards for one ... pretty useless if you ask me. maybe how faction matches become greatly outbalanced ? or the games entire lobby system ... why are there only 2 layouts on ranked ? player matches should go back to the way they were ... but no, there must have been worse problems which needed to be addressed right ?!


campaign difficulty was sure a major concern though thats for sure ! *cough* sarcasmn.

call me crazy, maybe im the only one to think like this.

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