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Switch to Forum Live View The Epic Kick/Ban Debate
11 years ago  ::  Aug 23, 2009 - 2:56PM #31
KaosSwirl
Posts: 542

Aug 23, 2009 -- 2:16PM, Shrike wrote:


Aug 23, 2009 -- 12:28PM, KaosSwirl wrote:


no matter what systems put into place people are going to abuse the system because the systems going to have loopholes that can be abused. if its majority rule (to boot) its going to both disrupt everyones game, and the majority will almost always be the group of people that continously play together. now instead of having one person thats annoying everyone we have groups of people that will always have majority vote within a game to annoy everyone.


as i stated before (within a earlier post) the host boot system isnt anonymous and because of that we know whos doing the booting, if the system was majority rule then we dont know who the majority is (whos friends with who, what groups play together the most) and this will be abused alot more.


 




That's true. Isn't it more likely to run into one a-hole than a whole group though? I found this the case with me at least.


If we wanted to really get into this idea of the most balanced ban/kick system, maybe a compromise? A system where there's a group vote to kick, but host counts as multiple votes (i dunno say 2?) and only host may initiate a ban/kick, which then allows all other party members to make their choice. If anyone has their own opinions/ideas to contribute feel free.




i think its dependent on the game, for instance bridging host and lagging everyone out of game is a huge problem in Gears2. and its almost always a individual in a group who bridges host, but everyone on their team playing with him/her because they get the advantage of the host glitching without they themselves being called a cheater.


the argument thats used most when they dont get their winning points, or the team gets banned is that they didnt know that their team mate was bridging host which is a complete lie, but isnt something that can be proven one way or another.


LostPlanet1 did have groups of people that lagswitched, and they almost always ran in packs. having a ban vote instead of host having the ability to ban would imo work in their favor. again i would rather know whos doing the kicking so i can put them on ignore or not play in a game of theirs again then having a ban vote where majority rules and that majority could be abused by the ones the vote ban was ment to stop and again their wouldnt be any way of knowing who it is thats abusing the system.


 


 


 



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11 years ago  ::  Aug 23, 2009 - 6:05PM #32
Blastaar
Posts: 2,988

I don't think there should be one. The way people abuse anything they can online, I can see this being abused real easily. "This guy killed me, i'm kicking him", "he took the gun i wanted, i'm kicking him.", " my VS, kicked" "stole my kill, kicked",  "he talked back to me when i was trying to establish my dominance as host, kicked", etc. etc.

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11 years ago  ::  Aug 23, 2009 - 7:12PM #33
robotboot
Posts: 957

i think most people play lp with friendly fire off.  so booting someone would just be people nominating someone from the other team to get them out and that would be abused 

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11 years ago  ::  Aug 23, 2009 - 7:13PM #34
robotboot
Posts: 957

if there is a kick ban it should only be in the lobby.  once the games starts oh well

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11 years ago  ::  Aug 23, 2009 - 7:17PM #35
robotboot
Posts: 957

Aug 23, 2009 -- 7:14PM, McJon wrote:


Hmm.... what about allowing just the host to initiate a vote, and then it's up to the rest of the players? Or would this still cause problems?




that would be unfair.  the host is on the loosing team and just starts putting the winning team up for vote.

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11 years ago  ::  Aug 24, 2009 - 4:11PM #36
Shrike
Posts: 88

Aug 23, 2009 -- 7:17PM, robotboot wrote:


Aug 23, 2009 -- 7:14PM, McJon wrote:


Hmm.... what about allowing just the host to initiate a vote, and then it's up to the rest of the players? Or would this still cause problems?




that would be unfair.  the host is on the loosing team and just starts putting the winning team up for vote.




The winning team would get to vote as well, I see your point though. The truth is things can never be perfectly balanced, and there will always be abuse of whatever system is implemented.

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11 years ago  ::  Aug 24, 2009 - 6:13PM #37
KaosSwirl
Posts: 542

Aug 24, 2009 -- 4:11PM, Shrike wrote:


Aug 23, 2009 -- 7:17PM, robotboot wrote:


Aug 23, 2009 -- 7:14PM, McJon wrote:


Hmm.... what about allowing just the host to initiate a vote, and then it's up to the rest of the players? Or would this still cause problems?




that would be unfair.  the host is on the loosing team and just starts putting the winning team up for vote.




The winning team would get to vote as well, I see your point though. The truth is things can never be perfectly balanced, and there will always be abuse of whatever system is implemented.




which is the exact reason why the kick/ban system should be simple instead of complex, giving host the ability to kick would be simple. making a ingame voting system would interupt everyones gameplay and make it overly complicated.

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11 years ago  ::  Aug 24, 2009 - 6:48PM #38
robotboot
Posts: 957

Aug 24, 2009 -- 6:13PM, KaosSwirl wrote:


Aug 24, 2009 -- 4:11PM, Shrike wrote:


Aug 23, 2009 -- 7:17PM, robotboot wrote:


Aug 23, 2009 -- 7:14PM, McJon wrote:


Hmm.... what about allowing just the host to initiate a vote, and then it's up to the rest of the players? Or would this still cause problems?




that would be unfair.  the host is on the loosing team and just starts putting the winning team up for vote.




The winning team would get to vote as well, I see your point though. The truth is things can never be perfectly balanced, and there will always be abuse of whatever system is implemented.




which is the exact reason why the kick/ban system should be simple instead of complex, giving host the ability to kick would be simple. making a ingame voting system would interupt everyones gameplay and make it overly complicated.




that would be unfair.  the host is on the loosing team and just starts kicking the winning team


that would suck

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11 years ago  ::  Aug 24, 2009 - 8:12PM #39
KaosSwirl
Posts: 542

Aug 24, 2009 -- 6:48PM, robotboot wrote:


Aug 24, 2009 -- 6:13PM, KaosSwirl wrote:


Aug 24, 2009 -- 4:11PM, Shrike wrote:


Aug 23, 2009 -- 7:17PM, robotboot wrote:


Aug 23, 2009 -- 7:14PM, McJon wrote:


Hmm.... what about allowing just the host to initiate a vote, and then it's up to the rest of the players? Or would this still cause problems?




that would be unfair.  the host is on the loosing team and just starts putting the winning team up for vote.




The winning team would get to vote as well, I see your point though. The truth is things can never be perfectly balanced, and there will always be abuse of whatever system is implemented.




which is the exact reason why the kick/ban system should be simple instead of complex, giving host the ability to kick would be simple. making a ingame voting system would interupt everyones gameplay and make it overly complicated.




that would be unfair.  the host is on the loosing team and just starts kicking the winning team


that would suck




i doubt that would keep the team from losing, think about it if host is to busy wading through menus and kicking people then that means he/shes not in game playing with their team..


if anything posting who the hosts kicking through text on screen like in LostPlanet1 when someone was killed and not allowing the host to boot more then one person in a 2min time period would nullify this situation.

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11 years ago  ::  Aug 24, 2009 - 10:19PM #40
robotboot
Posts: 957

with a simple kick/ban system it would only take what 30 sec to hide your charecter and go into a menu and boot the player on the other team.  oh and then 2 min later boot the next guy...and so on.  why only do it when your loosing.  someone has a high level and on the other team just boot him in the first 30 sec of the game.  get an easy win for the host.

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