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Lost Planet

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Lost Planet
 
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Switch to Forum Live View The Trailer: What'd you notice?
11 years ago  ::  Jun 08, 2009 - 2:01PM #151
Chad
Posts: 890

Rep.x.indo


Jun 7, 2009 -- 6:01PM, IrishRocker2492 wrote:


Something I noticed, and anybody with eyes noticed, is that all the bosses have those large glowing orange areas. Now obviously this is to help the player know what to attack, but it's kinda taking away from the rest of the awesome visuals. Perhaps have an option or unlock to play through the campaign without those orange spots appearing. Replace it with colors that realistically complete the enemy. It'd be an option for the players who know what they are doing.




He just explained that there should be an option. For players who already beat the game and know all the weak spots.

PSN-Lost_Killler (3 Ls)

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11 years ago  ::  Jun 08, 2009 - 5:22PM #152
Rep.x.Indo
Posts: 162

Ok My bad. Misunderstading.. It could be a nice feature.! If u are going for a Realistic Route.

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11 years ago  ::  Jun 09, 2009 - 8:21PM #153
RagingDemon015
Posts: 12,862

I know I've said this plenty but did anyone else see the sprinting ingame? It'll make everything much quicker when concerning movement, exploration and fleeing!!

"My young seeds once again,
will look up to the sky,
And I know they will grow strong..."       
                             
"insert long post here when I have time to write it."
"Stay Tuned."- Sven

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11 years ago  ::  Jun 15, 2009 - 8:04PM #154
adamazing
Posts: 977

Jun 9, 2009 -- 8:21PM, RagingDemon015 wrote:

I know I've said this plenty but did anyone else see the sprinting ingame? It'll make everything much quicker when concerning movement, exploration and fleeing!!




Especially on a map like Canyon 810 when all the VS's at your spawn point have been taken!

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11 years ago  ::  Jun 18, 2009 - 9:54AM #155
RagingDemon015
Posts: 12,862

Jun 15, 2009 -- 8:04PM, adamazing wrote:


Jun 9, 2009 -- 8:21PM, RagingDemon015 wrote:

I know I've said this plenty but did anyone else see the sprinting ingame? It'll make everything much quicker when concerning movement, exploration and fleeing!!




Especially on a map like Canyon 810 when all the VS's at your spawn point have been taken!



haha, especially that! But it it were Teamplay other members can hang on to the VS too so it'll somewhat take care of that problem. What I want to see is a group of people on a VS fall off a cliff.Laughing

"My young seeds once again,
will look up to the sky,
And I know they will grow strong..."       
                             
"insert long post here when I have time to write it."
"Stay Tuned."- Sven

Call me the Capcomrade!
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