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Lost Planet 2 General Discussion CvC Event #5 - Lost Planet 2 Machinema (PS3)
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CvC Event #5 - Lost Planet 2 Machinema (PS3)
10 years ago  ::  Jun 08, 2010 - 5:27AM #131
wesker70
Posts: 3,870

Jun 8, 2010 -- 5:10AM, Russell wrote:


I have an idea for you guys, despite the fact I'm not in the crew. In descreation, the tallest part theres a pole the ninjas should jump off that to make them look ninja-ish





Actually one of Joe's ideas was a Ninja vs pirate thing. I like it and we tried to record that but some people preferred to play team-kill Frown


I would understand if Joe just gave up, was no fun at all, trying for more than an hour to get a little shot done, but some people couldn't controll themselves. (Don't ask me, who it was, I was Wesker, ninja in the other team, ducking behind a box to make a surprise appearance on cue. So I kept an eye on my team mate, not the name- pop ups) And I don't want to point my finger, anyway.


But it was very disappointing experience.



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10 years ago  ::  Jun 08, 2010 - 6:05AM #132
Blue-Feather
Posts: 241

Jun 8, 2010 -- 5:27AM, wesker70 wrote:


Jun 8, 2010 -- 5:10AM, Russell wrote:


I have an idea for you guys, despite the fact I'm not in the crew. In descreation, the tallest part theres a pole the ninjas should jump off that to make them look ninja-ish





Actually one of Joe's ideas was a Ninja vs pirate thing. I like it and we tried to record that but some people preferred to play team-kill

I would understand if Joe just gave up, was no fun at all, trying for more than an hour to get a little shot done, but some people couldn't controll themselves. (Don't ask me, who it was, I was Wesker, ninja in the other team, ducking behind a box to make a surprise appearance on cue. So I kept an eye on my team mate, not the name- pop ups) And I don't want to point my finger, anyway.


But it was very disappointing experience.





At least you already know who not to work with and you could try new people to get the shot done with.

10 years ago  ::  Jun 08, 2010 - 7:25AM #133
Devatrap
Posts: 81

Flamheart and I actually messed up the Pirate vs Ninja thing because he kept killing me and I wanted to get back at him and we ended up hating each other and he would always try to kill me if I messed something up.

10 years ago  ::  Jun 08, 2010 - 7:29AM #134
Devatrap
Posts: 81

I hate to say it but the PS3 machinima is just gone.We're probably no going to do it unless we have KobraKid recording and making the script.And I probably messed up the screenshots by pestering him to invite me in.

10 years ago  ::  Jun 08, 2010 - 9:26AM #135
Flamheart
Posts: 167

Jun 8, 2010 -- 7:25AM, Devatrap wrote:


Flamheart and I actually messed up the Pirate vs Ninja thing because he kept killing me and I wanted to get back at him and we ended up hating each other and he would always try to kill me if I messed something up.




For the record, it was both of our faults.


Except that time that you threw a Buster in and killed all of us. That was all you.

10 years ago  ::  Jun 08, 2010 - 9:46AM #136
Deaco
Posts: 2,074

We had to do something similar for our machinema, what we did was have a group that we could easily rely on, which is now 8 people. (Back then it was about 5 including the filmer which was 4 actors) We try to film as many scenes as we can that only require that many people, if we need a bigger scene, we ONLY invite others in unless at that moment we are going to film them, otherwise they will naturally be bored and start killing others, we even kept a list of tabs of the people that worked with us. On the bann list we had:


Creatur0fRegret,DraCrow,and *BlueBears.


*Bluebears stopped, and he ended up helping us with some really good scenes, he's not on the list anymore.


After you make a few shots, you'll see who actually wants to help, and who just wants to blow stuff up. Wink

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10 years ago  ::  Jun 08, 2010 - 1:37PM #137
Blue-Feather
Posts: 241

Jun 8, 2010 -- 1:35PM, AkaRed35 wrote:


I like that idea, there should be like a "main crew" and the whole invite stuff. Might really seem to work especially now!





I figured it'd be logic to have a main crew, otherwise you wouldn't get any where because you need to explain everything over and over again.

10 years ago  ::  Jun 08, 2010 - 2:02PM #138
Blue-Feather
Posts: 241

Jun 8, 2010 -- 2:00PM, AkaRed35 wrote:


exactly! which somewhat explains what happened with the "team" before. team-killing each other is just cheap, bogus, and unprofessional





'Nuff said!

10 years ago  ::  Jun 08, 2010 - 2:34PM #139
Deaco
Posts: 2,074

Jun 8, 2010 -- 2:02PM, Blue-Feather wrote:


Jun 8, 2010 -- 2:00PM, AkaRed35 wrote:


exactly! which somewhat explains what happened with the "team" before. team-killing each other is just cheap, bogus, and unprofessional





'Nuff said!





Laughing

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10 years ago  ::  Jun 08, 2010 - 2:34PM #140
TRisk
Posts: 1,159

When the team killing was going on, I was more annoyed that they were doing it during the recording sessions.


The Ninja vs Pirate Skit only took about 15 if we did it in one run.


The Room was set to an Hour...


Couldn't you have waited AFTER during the 45 minutes left in the room to have your fun? Joe leaves the rooms open so A) Blooper Reels and B) Kill Montages and C) So not to increase DNF


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