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You think invisible to radar is gonna be too uber? Lol, I'm more conserned with what some of the lvl 2 abilities are. theres a second level for everything with a one after it and if we use firepower 2 as an example, the second levels will be...scary at times. Sprinter 2, evade 2, silent 2 (o.O)
in the end, sniper always wins...
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Perhaps it will be just the bonus, not the drawback.
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That "invisible on radar" one seems like its going to be over powered, I rely on radar alot. If there is nobody on my radar, there is no reason to have my guard up, but now....
You should have your guard up at all times anyways...this "cold blooded" ability is no different than any other game. Relying on the radar too much only hinders you, just keep you head on a swivel as they would say.
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That "invisible on radar" one seems like its going to be over powered, I rely on radar alot. If there is nobody on my radar, there is no reason to have my guard up, but now....
You should have your guard up at all times anyways...this "cold blooded" ability is no different than any other game. Relying on the radar too much only hinders you, just keep you head on a swivel as they would say.
Cold Blooded is a very underused perk tho. I do get caught of guard by them rarely. The thing is that this game will always provide a radar as long as you are holding a data post making radar invisibility much more efficient. In MW, cold blooded is most effective against UAV which is also, an underused killstreak, which is why cold blooded is underused.
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Pretty sweet abilities, T-ENG-Waffenmeister-Albert-Grünenfelder all the way. Also, does the co-op campaign have its own set of abilities, or is this feature exclusive to versus?
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I think all the abilities can be used in campaign. Some have different effects in multi and campaign like the first harmonizer one.
in the end, sniper always wins...
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Being invisible on enemy radar seems incredibly overpowered, even if it is a 2 slot one, which I don't think it is.
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Invisible to radar+Increased damage/(low defense)=Assassin
PSN: callmeJackz Steam: callmeJackz http://www.youtube.com/callmejackz
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That "invisible on radar" one seems like its going to be over powered, I rely on radar alot. If there is nobody on my radar, there is no reason to have my guard up, but now....
yo it's gonna be like when they finally took the solaton radar away in metal gear. The game got way more tense. Gonna have to stay real sharp now. EDIT: and i do hope that it's a two slotter one.
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That "invisible on radar" one seems like its going to be over powered, I rely on radar alot. If there is nobody on my radar, there is no reason to have my guard up, but now....
You should have your guard up at all times anyways...this "cold blooded" ability is no different than any other game. Relying on the radar too much only hinders you, just keep you head on a swivel as they would say.
Cold Blooded is a very underused perk tho. I do get caught of guard by them rarely. The thing is that this game will always provide a radar as long as you are holding a data post making radar invisibility much more efficient. In MW, cold blooded is most effective against UAV which is also, an underused killstreak, which is why cold blooded is underused.
no no no, cold blooded is a very widely used perk. You can thank the camping heart beat sensor clowns for that.
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