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Switch to Forum Live View Current Abilities Confirmed!
10 years ago  ::  Apr 13, 2010 - 3:43AM #11
cc
Posts: 287

Speaking of German, do you guys know why Germany gets LP2 4 days before everyone else? They get it the 7th Surprised

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10 years ago  ::  Apr 13, 2010 - 8:36AM #12
sniper
Posts: 571

^ Rassismus Wink


Verteidigung - more defense, less attack


Kritischer Schaden 1 - increased chance of critical hits, (head shots?) take more damage


T-ENG-Waffenmeister 1 - energy weapons use less thermal


Erholung 1 - harmonizer heals faster in campaign, small amount of auto heal in multiplayer


There thats everything me thinks.


Again if someone notices I'm wrong point it out!

in the end, sniper always wins...
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10 years ago  ::  Apr 13, 2010 - 8:38AM #13
Finanzminister
Posts: 113

Apr 13, 2010 -- 8:09AM, Creatur0fHabit wrote:


Apr 13, 2010 -- 3:43AM, cc wrote:


Speaking of German, do you guys know why Germany gets LP2 4 days before everyone else? They get it the 7th




Cause there game Nazis!




Because of this and...


 


TATH!! MUAHAHAHAHAA!!!1111111einseinseinsnull


 



 


So im going to translate this **** so watch out soon.

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10 years ago  ::  Apr 13, 2010 - 8:39AM #14
Creatur0fHabit
Posts: 411

Zeg-Hiel!

"Just sittin here in a bean bag chair, naked, eating Cheetos."
~Ron White AKA Tater Salad


Xbox GT: Creatur0fHabit
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10 years ago  ::  Apr 13, 2010 - 9:31AM #15
MaDetho
Posts: 50

So im german and tried to tranlate it..  thanks to CC for the correction Cool


 


1. T-ENG Saving : Prevents you from using t-eng automaticly. (dont even know what this means in german lol)
2. Defense I : Decrease the damage sensitivity on yourself + Decrease your fire power
3. Critical Hits I : Increases your chance to get critical hits on ur enemy + Decrease the damage sensitivity on yourself.
4. Vorsprung (hard to translate..) : Start a match with the maximum number of Gum Grenades.
5. Vorsprung (Plasma Grenades) : Same as 4 just with plasma grenades.
6. T-ENG Weapon Master I : Weapons which are based on thermal energy (energygun, VS guns) will just need a small amount of T-ENG.
7. VS-Master I : VS's will use a minimum amount of T-ENG + much faster VS repairing
8. Recovery I : Increases the effect of recovering your health when the harmoniser will be used. will be used in multiplayer automaticlly. (probably co-op only)
9. Silently : You will walk with no noise, it will make enemys harder to recognise you in campaign.
10. Vorsprung (T-ENG) : Start a match with extra T-ENG, also when you respawn.
11. Invinsible : You'll be invisible on the radar. (omg :D)
12. Hero : Prevent the automatic health decrease when your health is low and your T-ENg is "0". (probably campaign only)
13. Melee attack I : Increase the power of your Melee attacks.
14. Vorsprung (Ammo) : Start with the maximum ammo of your standard weapon, also always when u respawn.
15. Vorsprung (Disk Grenade) : Start with the maximum number of Disk Grenades.
16. Fast Respawn : Faster Respawn + Faster data post activation
17. Dodge I : Increase the time when you roll while you are getting shot but also increase the fire power of your enemies shots after you rolled.
18. Special Cover I : Saves you from some type of damage. ( whatever..)
19. Firepower II : A more powerful version of "Firepower I" Increases your attack and your damage sensitivity on yourself. (need 2 ability Spots)
20. Points I: Increases the number of your career points that you can earn.
21. VS-Destroyer: Improves the ability to hit the VS + increase the damage on a VS on its damage spots.


 

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10 years ago  ::  Apr 13, 2010 - 9:32AM #16
Finanzminister
Posts: 113

Hey Sniper you got a mail!


 


ther some strange things in there look at "Firepower 2" increase dmg and dmg sensivity?


 


What means dmg sensivity, more stun? More dmg?


 


i dont get it.

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10 years ago  ::  Apr 13, 2010 - 9:37AM #17
sniper
Posts: 571

I believe number 4 is start with max gum grenades.


Maybe special cover 1 makes you harder to knock down.


I think damage sensitivity is the damage you take. Snow has often mentioned an ability where you do more damage and take more damage as his example for what abilities do.


Every ability with a 1 after it is gonna have a 2 :D


Heres Finanzminister's translation!


economize T-ENG: prevents the automatic loss of thermalenergy

defence 1: Increase the defence and reduce the offensiv power

critical damage 1: better chance for a critical hit by reducing your defence

head start (Semtex, Plasma, ("Schreibe" is a typo it means "Scheibe") Disk:
Start with max amount of the different grenade type.

T-Eng-Weaponmaster 1: Energyweapon only needs a little amount of Energy.

VS-Master 1: Reduce the cost of T-Eng when controlled a VS and increase also the repairspeed.

Recovery 1: Stronger Effect for the Harmonizer. Passiv healthregenration in MP-Mode.

Silent 1: Let you run silently so Enemys will not aware you.

Head start (T-Eng, Ammo): Increase your Energy (ammo to max), from start and every respawn.

Invisible: You are invisible for the enemy radar.

Rescuer: If T-Eng is zero, you wont lose your health.

Closecombat 1: Increase your closecombat power.

Quick Return: Shorter Respawntime and faster deploy for dataposts.

Evade 1: Longer inviciblitiy phase during the dodge but increase he damage after this phase for a few time.

Specialcover 1: Save you from disvantages from some kind of damages.

Firepower 2: A stronger version of "Firepower 1".
Increase the power of your attacks and ?your damage sensitivity further?. (?postiv or negativ?)

Points 1: More careerpoints.

VS-Destroyer: Better skills to penetrate the armor of a VS, and increase the damage by hits on the weakpoints. ( i believe its easier to toss out the enemy out of the vs or simply more dmg?)

in the end, sniper always wins...
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10 years ago  ::  Apr 13, 2010 - 9:45AM #18
MaDetho
Posts: 50

Apr 13, 2010 -- 9:32AM, Finanzminister wrote:


 


 


What means dmg sensivity, more stun? More dmg?


 


i dont get it.




more dmg on urself when someone hits u.

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10 years ago  ::  Apr 13, 2010 - 9:46AM #19
cc
Posts: 287

Here's one that was missed out, Sprinter I: You can sprint longer.



Kind of knew that was gonna be there, but its nice to have it confirmed anyway Smile

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10 years ago  ::  Apr 13, 2010 - 9:48AM #20
Finanzminister
Posts: 113

So the abilitys are off in the demo, that means there is no invincibility when you do a dodgeroll?

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