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Lost Planet
 
Lost Planet 2 General Discussion Give us your Feedback: Lost Planet 2 Co-Op Demo
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Give us your Feedback: Lost Planet 2 Co-Op Demo
10 years ago  ::  Mar 01, 2010 - 9:48PM #251
Spyro 59
Posts: 264

Good


The ability to sprint.


The longer grapling hook was nice.


Graphics great.


playing with friends was a nice touch


Bad


Sir om nom noms some times gliched out when he dies


regret not having the PSN one

10 years ago  ::  Mar 02, 2010 - 11:23PM #252
Blastaar
Posts: 2,988

Ok, tonight i decided to hop on and play the xbox version of the demo again. I gotta say, I like the color grading better on the xbox. It also seems like it's a truely earlier build as there are more useable VS's and Gordiant doesn't seem nearly as evil or aggressive. On the ps3(later version) it seems like you took out a lot of the ice particles in the rain. I think it works much better with them. The xbox overal looks more brown and seems to be lighter. In the final build, you can keep the blueish feel of the ps3, but take out how the rain seems to make EVERYTHING glisten. Also, make it lighter like the earlier xbox version. I really hope the final build looks identical. I almost wanna say that the xbox looks like it runs the frames smoother, but i'm not sure if it looks that way due to the slight wide screen effect or not. Either way, the wide screen looks nice, you should keep that in as well. Remember CAP, crappy ports are a thing of the past this gen, (unless you're sega...you guys don't wanna  be likened to sega do you?) one version looking worse or playing worse than the other will only make you guys look bad. I especially want them identical because i'm intending on getting the ps3 version so i don't have to pay some stupid yearly fee just to play a game online that i just paid 60+ dollars for. (Where's the special edition?!)


 


EDIT: darkness was just due to my tv setting.


EDIT2: ok after changing my ratio, i see now that the texture resolutions are identical and the "widescreen effect" was absent on the ps3 because my ratio was on a crappy setting.


Differences:


Old: More hale, gordiant is easier, akrid inside gordiant don't explode when you shoot through their shells, you can stay inside gordiant practically forever. More useable VS's, There's a drum tank of T-ENG.


New: Less hale, gordiant is much meaner, akrid inside gordiant explode if you don't shoot them when they're open, You cannot stay inside gordiant too long or you'll be swarmed to death or flushed out, VS's that were useable in old version are destroyed, no drum tank of T-ENG.

10 years ago  ::  Mar 03, 2010 - 8:01AM #253
Spyro 59
Posts: 264

Well I more ment the PSN's first 2 stages before the boss.

10 years ago  ::  Mar 03, 2010 - 9:30AM #254
Blastaar
Posts: 2,988

Mar 3, 2010 -- 8:01AM, Spyro 59 wrote:


Well I more ment the PSN's first 2 stages before the boss.




 


ooh i know man. My comment was meant to be totally unrelated to yours. I didn't even know that the two demos were asthetically different until i played my xbox again. That VS in the crater near the first post isn't operable in the ps3 version. There seems to me more ice in the air too. I'd just like for them to keep the hail going in the final build.

10 years ago  ::  Mar 03, 2010 - 6:59PM #255
Spyro 59
Posts: 264

SurprisedOh then sorry must of mistook the message my bad.

10 years ago  ::  Mar 08, 2010 - 12:04PM #256
NeeKo
Posts: 16

The Rifle has to be Double shot (Shoot twice in one Jump) like the Lost Planet: Extreme Condition, the reason there is still 3,000 people still playin Extreme Condition and not Colonies is because of this, Double Shot FTW!


 

10 years ago  ::  Mar 08, 2010 - 12:20PM #257
A SILENT EMU
Posts: 650

Mar 8, 2010 -- 12:04PM, NeeKo wrote:


The Rifle has to be Double shot (Shoot twice in one Jump) like the Lost Planet: Extreme Condition, the reason there is still 3,000 people still playin Extreme Condition and not Colonies is because of this, Double Shot FTW!


 




hmmmmmmmmmmmmmmmmmm... no.

10 years ago  ::  Mar 08, 2010 - 1:05PM #258
Blastaar
Posts: 2,988

Mar 8, 2010 -- 12:04PM, NeeKo wrote:


The Rifle has to be Double shot (Shoot twice in one Jump) like the Lost Planet: Extreme Condition, the reason there is still 3,000 people still playin Extreme Condition and not Colonies is because of this, Double Shot FTW!


 




 


disagree totally. The sniper rifle is a two shot kill gun. They need to make the rate of fire much slower in lp2 so that sniping is legit. Sick of people playing so many games and thinking they're snipers. Yet put them in battlefield 2 or even bad company 2 and they FAIL epically.

10 years ago  ::  Mar 08, 2010 - 1:10PM #259
Blue-Feather
Posts: 241

It would be nice to have an updated demo, let's say a month or 2 weeks before the game get's released, so that we could get a better view of how customization, PvP multiplayer and/or other things will work out for the final game. If Capcom would also want to put some campaign missions into that demo, they can be the same ones as we have with this demo now, only the more final versions. Just to get that final taste of why we're all going to pay 60 euros, dollars or whatever you pay with.


I feel like this demo is really nice but only serves as a teaser because it was released so far in advance of the game's release. And also not being able to select the gun sword dude is kind of tragic.Cry


With this demo, even though I already feel badass playing it, I still think there's much more potential for the mechanics already in there. If the demo doesn't work out maybe you could show us a video showing of more of this game's awesomness.

10 years ago  ::  Mar 08, 2010 - 6:56PM #260
Spyro 59
Posts: 264

Mar 8, 2010 -- 1:05PM, Blastaar wrote:


Mar 8, 2010 -- 12:04PM, NeeKo wrote:


The Rifle has to be Double shot (Shoot twice in one Jump) like the Lost Planet: Extreme Condition, the reason there is still 3,000 people still playin Extreme Condition and not Colonies is because of this, Double Shot FTW!


 




 


disagree totally. The sniper rifle is a two shot kill gun. They need to make the rate of fire much slower in lp2 so that sniping is legit. Sick of people playing so many games and thinking they're snipers. Yet put them in battlefield 2 or even bad company 2 and they FAIL epically.





I agree rapid fire snipers (or the 2 hit to fast to Dodge pain in the ass that ass hole/rocket launcher noob that spams rockets and sends emails saying how great they are...............)


I'm sorry want was I saying.


Oh yah no rapid fire snipers.

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