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Lost Planet

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Lost Planet
 
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Switch to Forum Live View Lost Planet 3 Suggestions Thread
8 years ago  ::  Apr 02, 2012 - 12:38AM #91
lostplanet3
Posts: 3

but yea some type of horde mode would be nice, they come by waves; and change of guns, cause id like to have a machine gun SP and energy gun!

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8 years ago  ::  Apr 02, 2012 - 12:43AM #92
lostplanet3
Posts: 3

ive made a page to help cause should join never know, help spread?


www.facebook.com/LostPlanet3



heres my game play =)


www.youtube.com/watch?v=DNYUNMgP5hE&cont...


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8 years ago  ::  Apr 08, 2012 - 6:16PM #93
james
Posts: 274
I dont have Facebook, sorry.

Hopefully the few others on this forum shall support instead.

Also, I would recommend posting your gameplay on the official video page, so people who are interested know where to go.
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8 years ago  ::  Apr 10, 2012 - 12:20PM #94
Vyr'sai
Posts: 501

Get rid of the loadout system from Lost Planet 2.


Keep all the customizations:  noms de guerre, character parts, abilities, emotes.


Ability to make custom noms de guerre.


Better, stronger story and characters than Lost Planet 2.


Ranked matches should be created like in LP:  EC/Colonies.


First person in the rig optional.


All-time and weekly leaderboards.  Especially if some of the achievements require you to be at a certain rank in them.


Bigger and badder bosses(obviously Wink).


Last and one of the most important:  AKRID HUNTER!


Keep on rollin'

Join Lost Planet 2 Old School Team!  We host weekly LPC and LP2 events on PC!
http://steamcommunity.com/groups/lp2ost

Join the Lost Planet Discord  Fans of each game and platform are welcome to join!
https://discord.gg/w2tuAdQ
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8 years ago  ::  Apr 10, 2012 - 12:43PM #95
Dr.Sid
Posts: 157

Akrid hunter ? This will be totally new game. And totally different I'm afraid. I guess we can confirm by the trailers there will be snow, monsters and mechs in it. But other than that ? We'll be happy if there were basic elements off LP, like shooting grenades and anchoring. Lack of anchoring in the trailer is actually pretty scary.

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8 years ago  ::  Apr 11, 2012 - 7:46AM #96
james
Posts: 274
What Spark Unlimited have done is taken the IDEA of lost planet, its skeleton if you will, and built their own world upon it.
They have stripped and thrown asunder the style and universe of the previous games, and have made their own stamp on the franchise.
This will be very different to what has come before...
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8 years ago  ::  Apr 12, 2012 - 3:32PM #97
Asiko
Posts: 55

Apr 10, 2012 -- 12:43PM, Dr.Sid wrote:


Akrid hunter ? This will be totally new game. And totally different I'm afraid. I guess we can confirm by the trailers there will be snow, monsters and mechs in it. But other than that ? We'll be happy if there were basic elements off LP, like shooting grenades and anchoring. Lack of anchoring in the trailer is actually pretty scary.




You need to stop being a pessimist. You get a grapping hook later in the game, Jim sets up what will be the data posts in the future games, he uses what would be considered the early VSs.


As for gameplay you'll have to wait and see. But I think you're being ridiculous though. Youu're complaining that the anchor wasn't in the trailer? It was first introduced when given to Wayne and later patented by NEVEC who liked the Harmoniser technology (unless I'm mistaken), Data Posts weren't nor was shooting grenades weren't shown either and holding VS weapons weren't too.



Just be patient.

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8 years ago  ::  Apr 12, 2012 - 4:20PM #98
james
Posts: 274
They only had 3 minuted to show us ;)

But I do still want those things to return in LP3, as well as anchor skills mentioned earlier in this thread.

Also, epic sized content.
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8 years ago  ::  Apr 25, 2012 - 10:59AM #99
HornedWolf
Posts: 6


Lost Planet 2 was a strange game for me. 
I loved the Akrid, I really like the idea of giant arthropods. I loved the fact that combat was both against human enemies, and the Akrid. I love the inclusion of VS's. I didn't like the kind of wardrobe the characters have, but it kind of grew on me... though I still hate some. I love that there was 4 player co-op as well as a competitive multiplayer mode. 
I hated some things about the game though. The AI for the human enemy was terrible. The story wasn't bad, but it definitely wasn't good. The multiplayer was a complete mess; overpowered weapons blasting massive 1-hit kill blasts, weapon stunning makes retaliation sometimes impossible, and the unlock system was full of so much useless filler that you hardly ever felt rewarded. These things kept me from being able to get into it. 
I also have some suggestions on the kind of directions I want Lost Planet 3 to take. I think it is probably arrogant to expect this post to have any effect, but I felt that if I didn't say anything, then I shouldn't complain at all if I'm not happy with the next game.



WHAT I WANT:
-Over the shoulder aiming. The aiming system of Lost Planet 2 is pretty bad, and sometimes the head or body ends up obstructing the view.
-Stick with the arthropod (insect/crustacean/spider-like) Akrid. Something reptilian and amphibian would also be cool.
-Better story, something that isn't cliché and predictable. Add some moral ambiguity, you can't really be the good guy if you're coming in to exterminate a native population of a planet.
-No stunning from damage in multiplayer. It gives too much of an advantage to those who attack first. Same with knockback damage in multiplayer.
-Balance the weapons: No 1 hit kill weapons, too much of an unfair advantage.
-Slot machine unlock system should have way less filler, get rid of the emotes and nom de guerres.
-Expand character customization options for multiplayer.
-Add a multiplayer mode where one side can play as the akrid. Akrid could have high speed and strong melee damage while the soldiers have guns.
-Add better AI.
-Keep variety. I like seeing lots of different factions, environments, weapons, and mechs. Not sure how variety of factions and environments can be done since is a prequel before the planet warmed, and before snow pirates and other factions, but if it can be done, please do so. 
-No goofy bouncing drops, it just breaks the sense of immersion (for me at least). It would also be nice is thermal energy just flowed to you like orbs in Devil May Cry, it just seems unnecessarily tedious to have to go and pick them up. 
-Separate 2(or more) player spitscreen co-op mode.
-Separate 4 player online co-op modes.
-Keep multiplayer data posts as spawn points to capture as well as points conquest points.
-Longer multiplayer battles would be more fun.
-Keep the grappling hooks in multiplayer, it’s one of the more unique multiplayer features.
-An OPTION to switch to standard shooter controls would greatly be appreciated. 
-A setting in multiplayer without any vehicles.
-Add a story-based competitive multiplayer mode with cutscenes. This would be cool.
-The menu visual style of Lost Planet 2 was really cool, I liked it a lot.

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8 years ago  ::  Apr 26, 2012 - 8:31AM #100
Nella
Posts: 1


Don't know if anyone has posted this yet, but I hope they implement the ability to actually fight with the rig in a 3rd person perspective... Yes, 1st person is to give a sense of scale and all, but an additional 3rd person perspective would be nice. Couldn't hurt to do that, can it? (At this rate however, I doubt so...)


Anyways, someone really needs to compile every single feasible suggestion into a word document or something... It's kinda messy here. 0_0.


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