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Lost Planet
 
Lost Planet 2 General Discussion Give us your Feedback: Lost Planet 2 Co-Op Demo
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10 years ago  ::  Mar 09, 2010 - 9:52PM #281
Deaco
Posts: 2,074

Mar 9, 2010 -- 9:41PM, Blastaar wrote:


Mar 9, 2010 -- 9:06PM, Seventy_X_Seven wrote:


So something new happened today. Sir Om Nom Nom was excreting me, but he actually pooped me out right on his back. Pretty odd, but instead of asking questions I proceeded in driving the core that I just sent back up back down.


Other than that, nothing new. Same old people not realizing that if you're in the left turret of the three-man VS that you pull the left trigger to fire the primary weapon.




 


Hahahah what is that?!?! The first time i was on the left side i was like "oh ok, left trigger instead".




I was pooped out to the deep end of the waterfall and died...and another time I got pooped out and it made me cling to the top of the Giant Cave next to the cliff for the Injection Gun!

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10 years ago  ::  Mar 09, 2010 - 10:01PM #282
Blastaar
Posts: 2,988

Mar 9, 2010 -- 9:52PM, Deaco wrote:


Mar 9, 2010 -- 9:41PM, Blastaar wrote:


Mar 9, 2010 -- 9:06PM, Seventy_X_Seven wrote:


So something new happened today. Sir Om Nom Nom was excreting me, but he actually pooped me out right on his back. Pretty odd, but instead of asking questions I proceeded in driving the core that I just sent back up back down.


Other than that, nothing new. Same old people not realizing that if you're in the left turret of the three-man VS that you pull the left trigger to fire the primary weapon.




 


Hahahah what is that?!?! The first time i was on the left side i was like "oh ok, left trigger instead".




I was pooped out to the deep end of the waterfall and died...and another time I got pooped out and it made me cling to the top of the Giant Cave next to the cliff for the Injection Gun!




 


thats happened to me before too. (The top of the cave thing.)

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10 years ago  ::  Mar 10, 2010 - 7:38AM #283
Blue-Feather
Posts: 241

Now that you guys are talking about hanging around in caves, it happened to me once as well. And I noticed that while you can shoot a lot of guns while hanging, reloading is something else. I just found out that you can however reload the sword gun.


So are there any other weapons you can reload while hanging around?

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10 years ago  ::  Mar 10, 2010 - 9:51AM #284
Blastaar
Posts: 2,988

as far as i know, you can reload anything while hanging except for the rocket launcher.

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10 years ago  ::  Mar 10, 2010 - 11:41AM #285
NeeKo
Posts: 16

put it this way if you don't like the fact in facing someone who jumps around double shooting with a rifle more than likely you will have a shotgun/machine in your hand you, then immediately you have an advantage over the player with the rifle so to be honest i don't see what all the fuss about, and there is not a chance in this world that colonies has 2.3million players online lmfao

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10 years ago  ::  Mar 10, 2010 - 12:30PM #286
Blue-Feather
Posts: 241

Mar 10, 2010 -- 9:51AM, Blastaar wrote:


as far as i know, you can reload anything while hanging except for the rocket launcher.




 


any weapon huh? Sure am gonna try it, but I do believe you meant the VS weapons and the rocket launcher, because I don't see any guy reloading the gatling gun with just one hand and his arm pit or something.


The thing that struck me as odd however was when you are hanging from a cliff you can just keep shooting but when hooked to a tree you do a somersault after shooting a few rounds.

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10 years ago  ::  Mar 10, 2010 - 1:10PM #287
Blastaar
Posts: 2,988

Mar 10, 2010 -- 11:41AM, NeeKo wrote:


put it this way if you don't like the fact in facing someone who jumps around double shooting with a rifle more than likely you will have a shotgun/machine in your hand you, then immediately you have an advantage over the player with the rifle so to be honest i don't see what all the fuss about, and there is not a chance in this world that colonies has 2.3million players online lmfao




 


...i'll just ask you straight up. Are you trolling? This thread is for feedback on the lp2 demo, yet you won't even say what you thought of it. Have you played the demo?

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10 years ago  ::  Mar 10, 2010 - 3:51PM #288
BTHR Zero X
Posts: 4,549

Mar 10, 2010 -- 1:10PM, Blastaar wrote:

Mar 10, 2010 -- 11:41AM, NeeKo wrote:

put it this way if you don't like the fact in facing someone who jumps around double shooting with a rifle more than likely you will have a shotgun/machine in your hand you, then immediately you have an advantage over the player with the rifle so to be honest i don't see what all the fuss about, and there is not a chance in this world that colonies has 2.3million players online lmfao


...i'll just ask you straight up. Are you trolling? This thread is for feedback on the lp2 demo, yet you won't even say what you thought of it. Have you played the demo?



I think I have to agree on the trolling part you seem to be making more of a fight/argument then an actually contribution this is a warning so stay inline

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10 years ago  ::  Mar 10, 2010 - 3:52PM #289
Mohamed
Posts: 6

Well, i did enjoy the demo a lot, played with random people, with the AI and with some friends .. of course playing with friends was the best experiance out of all of them (thanks for the invites system), but i noticed that the allied soldiers AI is really all over the place and wierd ... they fight well at the beginning of the demo but then few minutes later they just stand there doing nothing and i have to leave them and move on solo .. don't know if that was intentional or it's just that the AI isn't polished yet (considering the demo is months old now)... i hope it is better in the final game since the entire game will have you playing along with other soldiers (and i can't guranteee my firends will always be online when i want to play LP2)


 


There are also few other notes.


Positive:


-Liked how you can use the grappling hook to kill small enemies at a distance if they attack you while you are out of ammo or reloading.


-Loved the multi-seated VS, hope to see more of it (and few variations too)


-It was great how you can actually "walk" on the back of the Boss even with a VS (although it will try to knock you off with its EMP blasts) or kill it from a distance or kill it from the inside ... great variety of options.


-At first i didn't notice that each player gets a different weapons setup (kinda like soldier classes), it's neat and awesome but hope it is more clear in the final game.


-Emotes, a very nice touch, but hope they have some voice cues (hi there, follow me, wait .. danger ahead) for people who don't have mics or don't want to use their mics too often, and also hope there is more more of them in general.


Negatives


-More control schemes please (there are only A and B), or even better, allow the player to fully customize the controls if they wish as in many PS3 and XBOX360 games, a custom option to change the keys around the gamepad would be greatly appreciated.


-Make "Latching" with the grappling hook more effective, hanging from a horizontal surface/a cliff edge allows you to fire freely almost all weapons types without limitations ... but latching to a surface or a large Arkid only allows you to fire a couple of rounds or a single grenade before the character unlatches and back-flips in the air automatically ... i'm not asking to allow people to latch to surfaces and creatures indefinitely .. but at least allow it to last long enough (double the time) for a player to be able to fire a considerable number of bullets/grenades before the character unlatches automatically and back flips in the air (i really loved it when i latched on the huge legs/back of the Mantis like Arkid and brought it down like that)


-Ability to give simple orders to the AI needs to be there even if AI is excellent, something like the emotes that players can use with the D-pad+select button (i think) ... in case there are no real players around it will be really useful to be able to command your AI mates in a simple manner (like .. attack my target, defend me, i need T-energy, defend this area .. etc etc).


-------------------------------------------------------


 


Well that's all, great work Capcom on this awesome demo, hope to learn more about the game (both SP and MP) and hope you find my feed back useful.


 


 


 


 


 


 


 


 


 


 


 

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10 years ago  ::  Mar 10, 2010 - 4:05PM #290
Deaco
Posts: 2,074

Mar 10, 2010 -- 11:41AM, NeeKo wrote:


put it this way if you don't like the fact in facing someone who jumps around double shooting with a rifle more than likely you will have a shotgun/machine in your hand you, then immediately you have an advantage over the player with the rifle so to be honest i don't see what all the fuss about, and there is not a chance in this world that colonies has 2.3million players online lmfao




Hey, I understand that you want the Double shot for the Rifle put back to Lost Planet 2, but please, don't start an argument if they dissagree with you.


You also have to aknowlege what thread you are posting into, this thread is for Feedback to help better the experience for Campaign. what your talking about has to do with Multiplayer, try expressing your ideas in a more suitable thread, such as This.


Please, don't relight the fire if it's already put out.(In otherwords don't bring up old arguments, that's considered trolling)


This is a Warning.


 



Have a question? Send me a Message!
Gamertag - xBiBx FrOsTy
Youtube - Jsrfsongwizard
AIM: Defcon97@gmail.com
Lunethex is muh best frand! :)

I mod the Lost Planet forums. Cuz' they coo', and I like the Mod Crest
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