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Lost Planet

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Lost Planet
 
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Glitch *****!
13 years ago  ::  Aug 04, 2007 - 3:20AM #1
RuraLemura PL
Posts: 9
I think it is time Capcom fixes the glitch that allows people go through the walls. I've seen it for months but now it became a way of playing and... hell, it's annoying! Yesterday I was playing on Pirate Fortress and there was a guy who used the wall glitch as his primary tactics, he'd jump out of the wall and kill you and when I got him cornered near the crack house he'd just go under the wall, reload and come back. He kept doing that during the whole game and obviously score a lot of kills...

By the way - anyone seen this glitch when a player jumps high in the air as if the grapple hook would grab onto something in the air? I've seen this on a few occasions long time ago but I think it got fixed in the last update... The "going through wall" glitch also involves the use of the grappling hook.
13 years ago  ::  Aug 04, 2007 - 6:19AM #2
SAIYANIAM
Posts: 287
I don't think there are any known glitchs on the 360 LP, Your were more than likely seeing lag, it happens to all of us.
13 years ago  ::  Aug 06, 2007 - 1:41AM #3
RuraLemura PL
Posts: 9
Makes me sort of hard to believe it's lag, I have been playing for about 6 months now and I've seen people teleporting, yes, but this is different. First of all the players don't seem to lag otherwise. Yesterday, in the house where the data post 1 is in Pirate Fortress I got one of "them" cornered between the crates. He rolled over there against the wall and was gone... It always involves a roll-over - i.e. it is required to do the "through the wall" trick. I may be wrong of course but it really does not look like the lag at all.
13 years ago  ::  Aug 06, 2007 - 11:33AM #4
coolie24
Posts: 166
im also pretty sure it was just lag. they use the hook and get over the wall while they're lagging and u just cant see them doing it
13 years ago  ::  Aug 06, 2007 - 12:32PM #5
chaser74
Posts: 996

RuraLemura PL wrote:

Makes me sort of hard to believe it's lag, I have been playing for about 6 months now and I've seen people teleporting, yes, but this is different. First of all the players don't seem to lag otherwise. Yesterday, in the house where the data post 1 is in Pirate Fortress I got one of "them" cornered between the crates. He rolled over there against the wall and was gone... It always involves a roll-over - i.e. it is required to do the "through the wall" trick. I may be wrong of course but it really does not look like the lag at all.


this sounds like out right cheating. i have seen this done with lag switches and downloads. i really think we as a community need to start posting the GT of the cheaters so they are called out

13 years ago  ::  Aug 06, 2007 - 1:23PM #6
JimHarkins
Posts: 233

chaser74 wrote:

this sounds like out right cheating. i have seen this done with lag switches and downloads. i really think we as a community need to start posting the GT of the cheaters so they are called out


Ok,

I'll start... chaser74. :D

LOL... just kidding...

13 years ago  ::  Aug 06, 2007 - 1:30PM #7
Snow
Posts: 4,873
I know this guy who cheats called Vee Oh Latte or something...? I can't remeber. But I thought for sure it was coffee related like Latte or Gayppuccino, or maybe it was Fag the Great...? 

jk :p
PS4: Snow_Tessellate
360: Snow Infernus
Wii U: Shawn_Baxter
13 years ago  ::  Aug 11, 2007 - 12:53PM #8
Tw EvaptionX
Posts: 1

SAIYANIAM wrote:

I don't think there are any known glitchs on the 360 LP, Your were more than likely seeing lag, it happens to all of us.


There is tons of glitches all over Lp especially Lost Coast.

13 years ago  ::  Aug 11, 2007 - 4:08PM #9
SAIYANIAM
Posts: 287
Like what?
13 years ago  ::  Aug 13, 2007 - 11:43AM #10
JimHarkins
Posts: 233

SAIYANIAM wrote:

I don't think there are any known glitchs on the 360 LP, Your were more than likely seeing lag, it happens to all of us.


There are known glitches on the 360.... once you know more about them, the whole game makes more sense.  People in the know can use the glitches to their advantage and it will be attributed to lag.

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