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Lost Planet

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Created thread: Capcom unity forum will be off soon - join Lost... on Apr 1, 2020 @ 4:04 PM CDT
Created thread: Capcom unity forum will be off soon - join Lost... on Apr 1, 2020 @ 4:04 PM CDT
Created thread: Capcom unity forum will be off soon - join Lost... on Apr 1, 2020 @ 4:04 PM CDT
Created thread: A well made Lost Planet on new gen could have t... on Jan 21, 2020 @ 7:01 PM CST
Replied to Capcom® Gets Steamed on Jul 7, 2019 @ 5:07 PM CDT
Lost Planet
 
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Lost Planet 2 review by Denofgeek
10 years ago  ::  May 05, 2010 - 8:24PM #11
Deaco
Posts: 2,074

I think the reason you haven't seen a review for Multiplayer, is the fact that they swore not to touch it.

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10 years ago  ::  May 05, 2010 - 9:28PM #12
SoSleviSlix
Posts: 107

The only part i can agree on for this review, is the shortness in the missions of LP2. It is not exciting treking through a tiny segment of the map, then switching to a rank scene. The demo tended to show that concept, short quick segments with a repetive rank sene. It would have been more interesting if the developers had just created the game without the use of the rank scene, since it just wastes time for most gamers. Although i may complain about the brevity of missions and repetitive rank scenes, i have no power in changing such a game mechanic. 


However, even though i will agree on the length of the missions being short, i must disagree on the clanky controls and fail of the hook. The grappling hook is what makes LP2. Criticizing the fail of a great game mechanic is just shocking. Of course, everyone does wish the grappling hook could reach a little farther, but we can manage, and besides, the game is already created. IN addition, complaining about the stun effect of machine guns is also rediculous. Although this game is not realistic at all, the idea of a person not being able to retaliate while being pumped with lead is understandable. Game mechanics specifically within the Lost Planet franchise are great, and it should stay that way.

Psn - SoSleviSlix
10 years ago  ::  May 05, 2010 - 9:33PM #13
gabriel
Posts: 270

the reveiw was kinda sad like they got like 30 seconds into the co op demo and were like lets write aa reveiw and screw with people. jacks was right the xplay crew is the only true gamers that can reveiw my games cause they always hit it on the button always. adam sessler has been doing it for over 20 years along with morgan webb being his semi aprentince even gamepro changes every 2 years so no one is really worth listening to

i support prop 23 ai fill slot

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10 years ago  ::  May 06, 2010 - 8:21AM #14
Creatur0fHabit
Posts: 411

May 5, 2010 -- 1:48PM, Chad wrote:


May 5, 2010 -- 8:06AM, Creatur0fHabit wrote:


Your review was weak, it was more personal issues and feelings than an actual review. You didn't touch on Multiplayer, didn't touch on customization, didn't touch on weapons or perks. The only thing you talked about (over and over) was the Co-Op campagin and how single player falls short, which is fine for ONE paragraph but come on. Are you a real critic or just a guy giving his opinion? I think others would agree, if your gonna review a game REVIEW IT and don't go over half the game and down the mechanics and camera because you don't like them. You gave it 4 stars yet you gave no valid reason to support this and I'm very dissapointed with your discriptions, please let this be the last time you post a review for a game without some journalism school...might be a good idea...if you want to be pro.




I hope when you say "your", you weren't referring to me. I didn't write this...




I didn't me you...sorry for the ventInnocent

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