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Here are the details for the new update going live on or around March 9. Much of this is due to feedback from you, the fans, about how to make the game better and more user-friendly. So thank all of you, because you are what make the Lost Planet community great!
Lost Planet Updates:
• In the pre-game lobby, a country flag icon will be shown next to the Gamertag of each player. This will be especially helpful for determining location of the match host. • In the pre-game lobby, an icon will be added next to each player’s Gamertag, indicating connection strength, speed and rating. • In Team Elimination, Post Grab and Fugitive modes, an indicator will be added next to the Gamertag of the person who is speaking. • At the post-match Results screen, an indicator will be added next to the Gamertag of the person who is speaking. • At the post-match Results screen, Gamertags of the players who have left the session will be darkened.
Bug Fixes
• Sometimes in Fugitive mode there would be multiple Fugitives instead of just one -- Fixed • Occasionally, if an error occurred on the lobby screen, another lobby screen would be displayed on top of it -- Fixed • Sometimes when there was a long delay/lag, the game would hang at the transition screen going from the lobby to the game and then reboot -- Fixed • Sometimes when there was a long delay/lag, depending on the console, certain players in the match would become invisible for the duration of the match -- Fixed • Sometimes post-match Results screens would show players who did not participate in the match -- Fixed • Starting a taunt animation during a reload shortened the reload time as an exploit -- Fixed
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thats awsome but now i cannot reload my rockets as quick....lol jk.
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nice, i like all the things that are getting fixed in it, keep up the good work capcom!
TEST
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thats awsome but now i cannot reload my rockets as quick....lol jk. oh I was about to say. I wasn't sure why you'd need to start a taunt to reload quicker as everything is pretty quick at reloading. The rocket launcher...I think I'm gonna go on a rocket rampage for a month. lol! :rolleyes:
360: Lucent85 (currently w/o a 360) PSN: Lucent85 MSN: lucent85@hotmail.com YAHOO: Lucent85
Currently Playing:
PS3: Final Fantasy XIII and Red Dead Redemption PS2: God Hand, Okami, Persona 4
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Here are the details for the new update going live on or around March 9. Much of this is due to feedback from you, the fans, about how to make the game better and more user-friendly. So thank all of you, because you are what make the Lost Planet community great!
Lost Planet Updates:
• In the pre-game lobby, a country flag icon will be shown next to the Gamertag of each player. This will be especially helpful for determining location of the match host. • In the pre-game lobby, an icon will be added next to each player’s Gamertag, indicating connection strength, speed and rating. • In Team Elimination, Post Grab and Fugitive modes, an indicator will be added next to the Gamertag of the person who is speaking. • At the post-match Results screen, an indicator will be added next to the Gamertag of the person who is speaking. • At the post-match Results screen, Gamertags of the players who have left the session will be darkened.
Bug Fixes
• Sometimes in Fugitive mode there would be multiple Fugitives instead of just one -- Fixed • Occasionally, if an error occurred on the lobby screen, another lobby screen would be displayed on top of it -- Fixed • Sometimes when there was a long delay/lag, the game would hang at the transition screen going from the lobby to the game and then reboot -- Fixed • Sometimes when there was a long delay/lag, depending on the console, certain players in the match would become invisible for the duration of the match -- Fixed • Sometimes post-match Results screens would show players who did not participate in the match -- Fixed • Starting a taunt animation during a reload shortened the reload time as an exploit -- Fixed
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No mention of a fix for balancing Fugitive? =( Any word on this?
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All these updates certainly sounds very good, and I'm sure they'll help out in a lot of ways. Perhaps this would further explain why I was having taking out someone using the VS Rocket Launcher last night. He did seem to be reloading it a little too quickly...
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All these updates certainly sounds very good, and I'm sure they'll help out in a lot of ways. Perhaps this would further explain why I was having taking out someone using the VS Rocket Launcher last night. He did seem to be reloading it a little too quickly... That doesn't make sense because you cannot taunt while holding any of the VS weapons.
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cant wait but march 9th is kinda far away :(
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Hmm, well, he certainly was packing more than one Rocket Launcher too. This also could have been the problem. Heh, he had Rockets the whole game, when I killed him he always had them on him and he was always launching them here and there.
It's already not much fun to play Japanese players, but to play Japanese players packing tons of rockets the WHOLE game? Hmm, that does suck the fun out of playing.
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