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Lost Planet

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Lost Planet
 
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Locked: I found another glitch.
7 years ago  ::  Sep 02, 2013 - 3:30AM #1
Amarant Saturn
Posts: 95

Okay so last night I was playing Lost Planet 3 with my brother. It was on a game type called extraction on a map called Research Lab. I planet the first T-eng post and it was destroyed by the enemy team. No big deal right? Killed an enemy by the capture point and tried to recapture it but picked up his weapon instead. After I picked up his weapon I could not capture the T-eng post. Same story with the enemy team. It then turned into a death match but the points earned for either team was locked. Lets just say it wasn't fair for the other team. The match was set for us to win no matter what the other team could have done. With so many glitches and bugs how did this manage to get past spark? This game was delayed to be polished, tune, iron the bugs, ect. What on earth happend?

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7 years ago  ::  Sep 02, 2013 - 3:46AM #2
HiPOL
Posts: 757

I can`t find words to describe how disappointed i am about this game... It`s hard to accept changes in singleplayer, but it is possible when you have love for LP in your heart. But what they did with multiplayer is a crime. Cry I didn`t expect much, but this... this was the worst experience i`ve ever had playing video games in my life. 

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7 years ago  ::  Sep 02, 2013 - 9:31AM #3
BTHR Zero X
Posts: 4,549

I encountered this, last night on the PS3 one also, but lucky for us it happened at the begining of the match. But yeah it did screw up the game thats for sure.

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7 years ago  ::  Sep 02, 2013 - 1:35PM #4
Amarant Saturn
Posts: 95

Okay I know that i'm not the best player in town. I know that there are matches that I just suck all over the place but this is hog wash!


 


 

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7 years ago  ::  Sep 02, 2013 - 1:42PM #5
BTHR Zero X
Posts: 4,549

Yeah if you pay attention to the shot at the begining it was because when you aimed down sight it was behind is leg and you moved the shot into it after you had fired. So yeah you were bound to miss there

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7 years ago  ::  Sep 02, 2013 - 1:48PM #6
Amarant Saturn
Posts: 95

Sep 2, 2013 -- 1:42PM, BTHR Zero X wrote:


Yeah if you pay attention to the shot at the begining it was because when you aimed down sight it was behind is leg and you moved the shot into it after you had fired. So yeah you were bound to miss there





That wasn't the point. I was so close to him not a single bullet counted. I wasn't concerned about a 1 shot kill. I did not even get a single credit. some bullets did hit him and others hit the wall. Thats what i'm mad about.

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7 years ago  ::  Sep 02, 2013 - 2:00PM #7
BTHR Zero X
Posts: 4,549

But thats the point even if its not red then its no hit, the damage was dealt when it hit the wall not during the move to the target. It was a miss


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7 years ago  ::  Sep 02, 2013 - 2:38PM #8
Amarant Saturn
Posts: 95

If you look closer at the recticle it said I hit him. This video may not be the best example. If I find another different example i'll post it here.

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7 years ago  ::  Sep 02, 2013 - 2:41PM #9
BTHR Zero X
Posts: 4,549

I watched the video and recticle very closely. The shot was fired when it was blue and was moved over the target so it was red, so its a miss.

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7 years ago  ::  Sep 02, 2013 - 3:03PM #10
Dr. Snipe
Posts: 215

Lag generally plays a role in everything. I've been shot by 4 bullets from the standard rifle and taken down quite easily. But I've had upto 7 shots hit someone and nothing, they just turn around and kill me.



There's also an indicator a full red circle wit an X is a full hit. A blue circle with an X is grazed. Video says red but as I stated before lag plays a role. So it's likely he moved before you shot and you shot his "ghost". Nothing online is 1:1.

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